Minigore Levels

The Minigore are hard levels in Hook Champ, recommended sixth.
They are very different from the rest of the game, inspired by Minigore.
When playing the levels you always play as John, the main character of Minigore, and there are no other playable characters. Neither is John selectable in the store, map screen or playable in any other level by any means. John also doesn't have any items, upgrades, alternative costumes or hats.
Instead of rocket boots and the shotgun John has a weapon with unlimited ammunition that fires continuously as long as one or both of the trigger buttons on the screen are held down, which appear where the rocket boot and shotgun buttons used to appear.
In the levels John encounters small and large furries that will chase after him. Small furries only take one shot before dying but large furries take five shots and split into three small furries when they die.
When John makes contact with a furry he instantly loses health, however he can take damage three times before dying. After being damaged once he loses hit hat, revealing a life-saving bandana. The second time he is damaged his bandana is torn off, his face turns bloody and he loses one of his teeth.

Stone Furry

  • SpriteCoin.png X SpriteGem.png X, Par time: X

Bronze Furry

  • SpriteCoin.png X SpriteGem.png X, Par time: X

Silver Furry

  • SpriteCoin.png X SpriteGem.png X, Par time: X

Golden Furry

  • SpriteCoin.png X SpriteGem.png X, Par time: X
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License